RPG :: Pathfinder
Rated PG-13 :: Years of political maneuvering, espionage, smuggling and diplomacy have set the stage for the Aspis Consortium's most ambitious attack on their Inner Sea rivals: the Pathfinder Society. All that remain are several key preparations that only an elite team of Aspis agents can arrange, and once the fireworks begin, these same agents must strike quickly and mercilessly to secure objectives – some shared and some connected to deeper plots – and escape without the Society being any the wiser.
Game Experience Level
Intermediate
Game Society
Pathfinder Society
Game Master
Adam Dane
Saturday June 18 10:00 am to 2:00 pm | Ballroom B (PFS) :: Table 28 |
Core Campaign Table
Few societies have so vaunted a tradition of leading crusades as Taldor,...
1 Session(s)
Having bested the Aspis Consortium and recovered a powerful weapon, the PCs return to the Bandu...
1 Session(s)
Cast your fate into the hands of the universe as your crew is given an assortment of missions to...
1 Session(s)