RPG :: Pathfinder
Rated PG-13 :: In an effort to prevent an alliance between the Aspis Consortium and a contingent of ratfolk with incredible regional influence, the Pathfinder Society sends its best agents deep into a Darklands passage to the heart of Round Mountain, where the ratfolk hold court. But as is often the case for Pathfinders, the journey is an adventure unto itself, potentially deadly enough to prevent the PCs from reaching their destination at all.
Game Experience Level
Intermediate
Game Society
Pathfinder Society
Game Master
Robert Love
Friday June 17 8:00 pm to 12:00 am | Ballroom B (PFS) :: Table 27 |
In your first mission as a Pathfinder agent, the head of the Grand Lodge sends you on a number...
1 Session(s)
On your way back to town, everything is different, strange and out of place. But that's a normal...
1 Session(s)
Years of political maneuvering, espionage, smuggling and diplomacy have set the stage for the...
1 Session(s)