Board Game ::
Rated G :: Designed by Bruno Cathala, Five Tribes builds on a long tradition of German-style games that feature wooden meeples. Here, in a unique twist on the now-standard "worker placement" genre, the game begins with the meeples already in place – and players must cleverly maneuver them over the villages, markets, oases, and sacred places tiles that make up Naqala. How, when, and where you dis-place these Five Tribes of Assassins, Elders, Builders, Merchants, and Viziers determine your victory or failure. As befitting a Days of Wonder game, the rules are straightforward and easy to learn. But devising a winning strategy will take a more calculated approach than our standard fare. You need to carefully consider what moves can score you well and put your opponents at a disadvantage. You need to weigh many different pathways to victory, including the summoning of powerful Djinns that may help your cause as you attempt to control this legendary Sultanate.
Game Experience Level
Beginner
Game Society
Not part of a gaming society
Game Master
Kevin Menezes
| Thursday July 12 8:00 pm to 10:00 pm | Hydra (Marriott Ballroom A-E) :: Table 3 |
| Sunday July 15 2:00 pm to 4:00 pm | Hydra (Marriott Ballroom A-E) :: Table 2 |
n Topiary, players try to position their visitors on the outer edge of a beautiful topiary...
1 Session(s)
Knit Wit is a word game along the lines of Scattergories, with players trying to think up unique...
1 Session(s)
An unruly neighbor is causing trouble for the village of Deep Marsh. The Church of Light would...
1 Session(s)