RPG :: Megatraveller
Rated PG-13 :: You are passengers on a Far Trader that has recently exited jump. Suddenly, alarms started wailing, and there was a loud ruckus down below – complete with small arms fire. The ship unexpectedly powered down, and you now you find yourselves locked-out, from the rest of the ship, on the upper deck. Can you escape your confinement, and figure out what happened? And most importantly - can you get to safety?
Game Experience Level
Intermediate
Game Society
Dead Game Society
Game Master
Kenneth Patterson
| Saturday July 13 2:00 pm to 5:55 pm | Capital Room 3 :: Table 1 |
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