Board Games ::
Rated G :: *This is a PopCon Demo Game, come learn this game and play a short version* In CATAN, players try to be the dominant force on the island of Catan by building settlements, cities, and roads. On each turn dice are rolled to determine what resources the island produces. Players build by spending resources (sheep, wheat, wood, brick and ore) that are depicted by these resource cards; each land type, with the exception of the unproductive desert, produces a specific resource: hills produce brick, forests produce wood, mountains produce ore, fields produce wheat, and pastures produce sheep. Setup includes randomly placing large hexagonal tiles (each showing a resource or the desert) in a honeycomb shape and surrounding them with water tiles, some of which contain ports of exchange. Number disks, which will correspond to die rolls (two 6-sided dice are used), are placed on each resource tile. Each player is given two settlements (think: houses) and roads (sticks) which are, in turn, placed on intersections and borders of the resource tiles. Players collect a hand of resource cards based on which hex tiles their last-placed house is adjacent to. A robber pawn is placed on the desert tile.
Game Experience Level
Beginner
Game Society
Not part of a gaming society
Game Master
PopCon Demo Team
Friday August 25 11:00 am to 7:00 pm | Hall A - PopCon Demos :: Table 03 |
Saturday August 26 9:00 am to 7:00 pm | Hall A - PopCon Demos :: Table 03 |
Sunday August 27 9:00 am to 5:00 pm | Hall A - PopCon Demos :: Table 03 |
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