RPG :: Pathfinder Society
Rated G :: A Pathfinder Society Scenario designed for levels 5–9. Two years ago, the Pathfinder Society concluded its extended campaign to find, reclaim, and explore the lost sky citadel Jormurdun. After ousting the vile demons and duergar within, the Society turned over control to their dwarven allies, who have defended the ancient fortress ever since. A recent raid by duergar slavers has captured some of Jormurdun’s dwarves, who have disappeared into the Darklands and bound for the cruel capitol of Hagegraf. Only the Pathfinder Society is equipped and able to launch a daring rescue into the lightless depths, intercept the slaver convoy, and save these dwarves from a grisly fate. Content in “Captives of Toil” also contributes directly to the ongoing storyline of the Liberty’s Edge faction. This scenario is designed for play in Pathfinder Society Roleplaying Guild but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game. Written by Mike Kimmel.
Game Experience Level
Intermediate
For characters levels 5 through 9. Pregenerated characters available, but preference given to those with characters in tier. Walk-ups welcome though, but pre-registration preferred.
Game Society
Other Game Society: Pathfinder Society
Game Master
Owen Montgomery
Friday May 26 1:00 pm to 6:00 pm | Schooner - RPG :: Round Table 3 |
Be prepared for anything as your Game Master steps into the shoes of one of Golarian's many...
2 Session(s)
A Pathfinder Society Scenario designed for levels 3-7.
The Society's investigations have...
1 Session(s)
Secrets of Sokol Keep
Decades have passed since Sokol Keep was reclaimed, and a small garrison...
1 Session(s)