RPG :: Pathfinder
Rated PG-13 :: The Pathfinder Society has discovered a new Aspis Consortium base in the pirate city of Riddleport and sends a small team of agents to infiltrate the rival cell disguised as newly hired mercenaries from Magnimar. After proving their value to the Aspis Consortium by carrying out a number of tasks throughout the City of Cyphers, the Pathfinders can learn the location of one of the consortium's local allies and ensure that the support the Aspis Consortium is counting on from their friends won't come.
Game Experience Level
Beginner
Game Society
Pathfinder Society
Game Master
Susan Ables
Friday June 17 10:00 am to 2:00 pm | Ballroom B (PFS) :: Table 22 |
What should have been a quiet trip up into the mountains has turned out to be anything...
1 Session(s)
Years of political maneuvering, espionage, smuggling and diplomacy have set the stage for the...
1 Session(s)
Core Campaign table.
Several years ago, rebellion in the seaside town of Pezzack resulted in...
1 Session(s)