Browse all Games ConnectiCon XV Gaming


D&D DDEX1-7 Drums in the Marsh

Roleplaying Game :: D20 (D&D 5E)

Rated G :: For the past several nights, drums have been heard on the wind, coming from the Twilight Marsh. Each morning, more turn up missing from the nearby farms, leaving only muddy, clawed footprints heading towards the marsh. Can you help the find the lost and bring justice to the abductors? A four-hour adventure for levels 1-4. Characters should be created by Adventurers League rules, available here: http://dndadventurersleague.org/. Pregenerated characters will be available.

Game Experience Level
Beginner

Game Society
Other Game Society: Adventurers League

Game Master
Willi Burger


Locations and Times

Friday July 7 8:00 pm to 12:00 am Hydra Room RPGs (Marriott Ballroom A-E) :: D&D Table 1

Registration Information

No Registration Required (walk up)
Free Pre-Registration

Available Registration Slots: 7

Registration for this game is not active.

Current Registrations

No one has registered for this game yet.

Similar Games

D&D CCC-BMG-06 CORE 2-3 Edicts of Neutrality

Roleplaying Game :: D20 (D&D 5E)

With land trade threatened, the city of Melvaunt is relying on sea trade to get goods into and...
1 Session(s)

View Game

Just Another Friday Night in the Sprawl

Roleplaying Game :: D20 (D&D 5E)

It always happens! Some holier-than-thou black ops team thinks they can just walk right into...
1 Session(s)

View Game

The Blood Sword of Emeric

Roleplaying Game :: D20 (D&D 5E)

Investigators are tasked with finding a missing legionary patrol who were hunting a Germanic...
1 Session(s)

View Game