George Ziets

George Ziets is a veteran design lead and writer who has been developing games since 2001. He’s worked in well-established settings like the Forgotten Realms, Elder Scrolls, and Fallout... and also helped create entirely new worlds like Pillars of Eternity. He’s spent most of his career working on RPGs and RPG hybrids – the genre he loves best – with credits including Fallout: New Vegas, Neverwinter Nights 2: Mask of the Betrayer, and the upcoming Wasteland 3.


10:00 am

Why Good Games Go Bad (and how to save them before it’s too late) :: Main Theater (C-160)
George Ziets
Sunday October 13, 2019 :: 10:00 am to 10:45 am
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