Chris Sanyk has been a gamer since Christmas Day 1981 and first aspired to design games in approximately January 1982. He is active with the Cleveland Game Developers and has regularly participated in Ludum Dare and Global Game Jam since 2011. Chris contributed technical reviews for two books about GameMaker Studio: GameMaker Game Programming with GML and HTML5 Game Development with GameMaker Studio. He publishes his game projects at csanyk.itch.io and blogs about videogames and game development at his website, csanyk.com.
Finding yourself in Metropolis: a design analysis of Superman (1979, Atari 2600) and mechanics-driven design can improve your game :: C-151
Chris SanykSunday October 13, 2019 :: 5:00 pm to 5:45 pm