Ian Davis has been a technical animator for over 10 years, and is currently working for Gearbox Software. His work includes Borderlands 3, Battleborn, Bioshock: Infinite, and Alvin and the Chipmunks (the Movie the Game) Despite his best efforts to derail himself, he graduated from CCAD in 2006 with a B.A. in Time Based Media Studies, and then proceeded to use very few of his hard-earned art skills in an industry he swore he would never enter, but now cannot imagine working anywhere else.
45 minutes of Python: A Python Primer for Animators and Riggers :: Main Theater (C-160)Ian Davis
Friday October 11, 2019 :: 3:00 pm to 3:45 pm
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Bigger, Better, Badassier: A Borderlands 3 Retrospective :: Main Theater (C-160)Ian Davis
Saturday October 12, 2019 :: 11:00 am to 11:45 am
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