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GDEX 2019 Schedule :: C-151




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10:00 am

Machine Learning for Games :: C-151
George Landon
Friday October 11, 2019 :: 10:00 am to 10:45 am
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12:00 pm

Transitioning Between Composer and Sound Designer (Tools and Techniques) :: C-151
Sean Beeson
Friday October 11, 2019 :: 12:00 pm to 12:45 pm
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1:00 pm

Lunch - Dev Day :: C-151

Friday October 11, 2019 :: 1:00 pm to 2:00 pm
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2:00 pm

Supercharging Your Unity Workflow With Visual Studio & Git :: C-151
Daniel Vicarel
Friday October 11, 2019 :: 2:00 pm to 3:45 pm
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4:00 pm

Realtime 3D Fluid Simulation :: C-151
Jason Conaway
Friday October 11, 2019 :: 4:00 pm to 5:45 pm
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10:00 am

When Magritte met Mario: How Games get into Museums :: C-151
Theresa Bembnister, Christopher Totten
Saturday October 12, 2019 :: 10:00 am to 10:45 am
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11:00 am

Mini-Mentorship (Development) :: C-151
Tom Allenbaugh, Adam Boyes, Jason Conaway, James Gartland
Saturday October 12, 2019 :: 11:00 am to 12:45 pm
Details

1:00 pm

VO Fight Club :: C-151
DB Cooper
Saturday October 12, 2019 :: 1:00 pm to 1:45 pm
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2:00 pm

Cosplay Pre-Judging :: C-151

Saturday October 12, 2019 :: 2:00 pm to 3:45 pm
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4:00 pm

Machine Learning for Games :: C-151
Brendan Mulcahy
Saturday October 12, 2019 :: 4:00 pm to 4:45 pm
Details

5:00 pm

How To Manage Social Media If You’re Not Already Famous: a Field Guide :: C-151
Bria Davis
Saturday October 12, 2019 :: 5:00 pm to 5:45 pm
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10:00 am

Hands-on Audio Demo (Beeson) :: C-151
Sean Beeson
Sunday October 13, 2019 :: 10:00 am to 10:45 am
Details

11:00 am

Mini-Mentorship (Art & Design) :: C-151
Henry Bawden, Adam Boyes, Marcus Cenci
Sunday October 13, 2019 :: 11:00 am to 12:45 pm
Details

1:00 pm

Sound Design Live :: C-151
Brian Skeel
Sunday October 13, 2019 :: 1:00 pm to 1:45 pm
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2:00 pm

The Beginner's Guide to Putting Music in Your Video Game :: C-151
Jon Gazda
Sunday October 13, 2019 :: 2:00 pm to 2:45 pm
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3:00 pm

User Interface Design: Adapting to VR :: C-151
Reilly Zink
Sunday October 13, 2019 :: 3:00 pm to 3:45 pm
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4:00 pm

GMing 101 - Total Party Kill :: C-151
Savannah Covil, Mitchell Duiverman, Tasha Duiverman, Doug Gallucci
Sunday October 13, 2019 :: 4:00 pm to 4:45 pm
Details

5:00 pm

Finding yourself in Metropolis: a design analysis of Superman (1979, Atari 2600) and mechanics-driven design can improve your game :: C-151
Chris Sanyk
Sunday October 13, 2019 :: 5:00 pm to 5:45 pm
Details

NOTE: Scheduled times may change, please check back often to ensure that you are updated on any time and room changes. GDEX may cancel or move sessions as needed at any time.