Advanced Gameplay Programming: If Statements :: B235Daniel Vicarel
Friday October 1, 2021 :: 10:00 am to 10:45 am
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Introduction to Rendering Pipelines for Games :: B235George Landon
Friday October 1, 2021 :: 11:00 am to 11:45 am
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The animation pipeline for dummies :: B235Kyle Yonut
Friday October 1, 2021 :: 12:00 pm to 12:45 pm
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VRADII: Bridging Worlds With Game Tools For Architecture (W/ Teach Showcase) :: B235Tom Allenbaugh, Dan Barringer
Friday October 1, 2021 :: 4:00 pm to 5:30 pm
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Content Mileage :: B235Jonathan White
Saturday October 2, 2021 :: 12:00 pm to 12:45 pm
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VO Fight Club :: B235DB Cooper
Saturday October 2, 2021 :: 1:00 pm to 1:45 pm
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Finding The Perfect Audio For Your Game :: B235Adam Fligsten
Saturday October 2, 2021 :: 2:00 pm to 2:45 pm
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VO Audition LIVE! :: B235DB Cooper
Saturday October 2, 2021 :: 4:00 pm to 5:45 pm
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12 Principles for Game Animation :: B235Chris Totten
Sunday October 3, 2021 :: 10:00 am to 10:45 am
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Marketing a Game Doesn't Have to be a Full Time Job: How to Do It Yourself :: B235Michelle Lega
Sunday October 3, 2021 :: 12:00 pm to 12:45 pm
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Knock Your Gaming Auditions Out of the Park :: B235Randall Ryan
Sunday October 3, 2021 :: 1:00 pm to 2:45 pm
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The Singleton Pattern: You're Doing it Wrong :: B235Daniel Vicarel
Sunday October 3, 2021 :: 3:00 pm to 3:45 pm
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