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GDEX 2023 Schedule :: Jason Conaway




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Jason Conaway

For more than 27 years, Jason Conaway has made a successful career as a video game developer. His credits include engineering roles on more than a dozen blockbuster video games, including League of Legends for Riot Games, Star Wars: The Old Republic for BioWare, Command & Conquer: Red Alert 3 for EA Los Angeles, Bulletstorm for People Can Fly, Golden Eye: Rogue Agent for EA Los Angeles, Return to Krondor for PyroTechnix, and several titles in the Medal of Honor series for DreamWorks Interactive and Electronic Arts. Jason is currently the CTO of Exultant Games, a small studio that he co-founded with Jon Ritter and Mike Kawas. He is also a Senior Instructor at Game-U, where he teaches students how to design, build, and program their own video games using professional tools and methods.

3:00 pm

Momentum-Conservative Shallow Water Simulation on the GPU :: Large Classroom (B234/B235)
Jason Conaway
Thursday June 22, 2023 :: 3:00 pm to 4:45 pm
Details

4:00 pm

Game Design Considerations of Inertia and Momentum :: Large Classroom (B234/B235)
Jason Conaway
Saturday June 24, 2023 :: 4:00 pm to 4:45 pm
Details

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Schedule Tags

01. Thursday
02. Friday
03. Saturday
04. Sunday

Venue Locations

GDEX Underworld (Union Station Ballroom)
Large Classroom (B234/B235)
Park Street Cantina
Small Classroom (B233)

NOTE: Scheduled times may change, please check back often to ensure that you are updated on any time and room changes. GDEX may cancel or move sessions as needed at any time.