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GDEX 2018 Schedule :: Jason Conaway




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Jason Conaway

Jason Conaway was previously a Senior Software Engineer at Hypnos Entertainment and is working with Riot Games to help create their updated League Client. He previously held engineering positions at videogame publishers Electronic Arts, DreamWorks Interactive, and Sierra Studios. Since 1996, Jason has programmed core systems of some of the most popular video games in the world, including League of Legends, Star Wars: The Old Republic, Command & Conquer: Red Alert 3, Bulletstorm, Golden Eye: Rogue Agent, Return to Krondor, and several titles in the Medal of Honor series. Jason also teaches game development at Game-U, in Powell, OH.

11:00 am

Programming a Portal-like in Unity :: C150
Jason Conaway
Friday September 28, 2018 :: 11:00 am to 12:45 pm
Details

11:00 am

Unraveling Player Motivations :: C162a
Jason Conaway
Sunday September 30, 2018 :: 11:00 am to 11:45 am
Details