Vincent Brisebois recently joined the NVIDIA automotive team after two years as senior product marketing manager for DesignWorks and VRWorks at NVIDIA. Building on a 20-year history of designing technology solutions for 2D and 3D production in visual effects, video games, and design, he moved to his other passion for motorsports, developing solutions for NVIDIA to impact the automotive world. Previously, Vincent was vice president of product development at DAZ3D as well as director of visual computing at Fusion-io, working with entertainment software developers and production studios on implementing solutions that facilitate new levels of creativity, productivity, and worldwide collaboration. He helped pioneer interactive 4K and 8K production pipelines as well as new workflows that leverage the latest innovations in ultra-fast storage. Vincent is a founding year member of the Visual Effects Society and also held roles at Autodesk Media & Entertainment, where he was a key member of the stereoscopic advisory board.
HUMANS FLYING, DRIVERLESS CARS AND MORE! What does the future of commuting look like? :: Room 211ABCDVincent Brisebois, Jason Lederman, Kamal Mistry, Marshall Mosher
Saturday August 17, 2019 :: 12:00 pm to 1:00 pm
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