Fans of a medium often entertain thoughts of creating works of their own, and gamers are no exception. Whether it's talking with pals about a neat design idea or planning on taking the plunge and applying for an interactive media major, there's nothing stopping most of us from participating in game development on our own terms. Emily Compton, a CG artist from New York and veteran of a number of Indie studios, shares some of her observations about the triumphs and pitfalls of the newly minted developer, and shares her tips for creating game art as a team of one.
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