Esports is a massive industry drawing huge audiences and apparently experiencing exponential growth. Likewise, virtual reality is the future technology that seems to have unlimited potential and popular appeal. Yet, both esports and VR seem to always be a day away from truly ‘arriving’ and are constantly in need of legimization in business discourse. Is the bubble for esports and VR about to burst, or has their ship finally come in? In this presentation and Q&A, Ross and Tom will explain the esports bubble, legal liabilities associated with esports and VR, personal and product branding best practices, start-up strategies, and much much more!