The last few years have seen the collapse of the Triple A game model, especially the live service and loot box model. Disenfranchised players, popular backlash, and the loss of trust with established developers, has shown that the business of making games cannot continue in the current trajectory. See: Battlefield 5, COD WWII, Destiny 2, Fallout 76, Anthem. How did we get to the current state of Triple A gaming, what went wrong, and is there hope?
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