Friday October 11, 2019 12:00 pm to 12:45 pm
Two staples of video game construction are the Story and the Dungeon. In this talk, I will break down how to design a good story and a good dungeon, and how they are essentially the same process.
NOTE: Scheduled times may change, please check back often to ensure that you are updated on any time and room changes. GDEX may cancel or move sessions as needed at any time.