In much of game VO, the business of the game is WAR. The business of war is FIGHTING. In the business of fighting, there is HITTING and BEING HIT and lots and lots of SHOUTING. In the end, the point of any game is FUN, and its out job to keep it interesting. Learn about the bio-mechanical elements of the human voice, the vocal difference between hitting and being hit, and the diaphragmatic support needed to prevent vocal burn-out from shouting and screaming. Join DB Cooper in an on-your-feet, hands-on exercise that will give you a grip on the skills you need to create realistic, believable barks, efforts, and exertions.