Imagine a world where a 12 year-old girl experiences what it feels like as an astronaut flying along side the International Space Station, where a boy with Cerebral palsy in his power wheelchair is swimming inside a shark's body as he learns its anatomy. Imagine 200 libraries across the State of California providing virtual reality experiences to thousands of their users. This is not a SyFy vision of the future. This is already happening in classrooms and the California Library Association begins its first-in-the nation program next month. Education is going through massive changes at breathtaking speeds in America due to new education technology, new state standards, and students arriving in classrooms with different and higher expectations than ever before. What in the world is going on in education? How is immersive, interactive 3D technology changing learning for typical students, special needs students, and underserved student populations? What does the future of education look like? Mark Andersen, a Lifeliqe Co-Founder, has put over 1,500 students, teachers and librarians into Lifeliqe's learning experiences in virtual reality and mixed reality. Lifeliqe is the first company in the world to pilot Microsoft HoloLens' mixed reality in classrooms, it's the most downloaded education app globally in virtual reality on HTC Vive, and its mobile app with augmented reality was selected by Common Sense Media as one of the best education apps of the year. Next month Lifeliqe's learning experiences in virtual reality will start being introduced into 100 libraries across the State of California.