Designing Games for Licensed Worlds

Gaming Panel Room 2 (310A)

Saturday June 18, 2016 - 3:00 pm to 4:00 pm

Whether it's Star Wars, Star Trek, Lord of the Rings, Marvel Super Heroes, or Ghostbusters, gamers like to bring their favorite movies, comics, and novels to life at the table. But things are a little different when you're writing material for an official adaptation. Our panel discusses the advantages and challenges of designing games for licensed properties.