RPG :: PFS
Rated G :: Two old allies-turned-enemies have taken shelter in a nigh-unassailable sanctum, yet the Pathfinder Society is committed to capturing them in Absalom's name. Rather than risk Pathfinders' lives in a reckless assault, the Society has turned to a different tool: misinformation. Both fugitives rely on intelligence provided by Grandmaster Torch, and Society operatives recently intercepted Torch's latest team of agents. Now it's up to the PCs to pose as the Grandmaster's employees, rendezvous with the fugitives' agent in Druma, and pass off forged documents that will spook the criminals into abandoning their sanctum. It should be easy, but what Druma lacks in marauding monsters, it more than makes up in deadly debts, old promises, and powerful kalistocrats.
Game Experience Level
Beginner
Game Society
Not part of a gaming society
Game Master
Mercedes Belanger
| Friday July 13 12:30 pm to 4:30 pm | Wraith (Marriott Capital Ballroom 2) :: Table 3 |
Everyone is John is a humorous competitive role game. The players are all voices in the head of...
2 Session(s)
Burning Wheel is a dice pool-based fantasy game system. It is similar in some ways to D&D. Join...
2 Session(s)
The world-renowned Blakros Museum has outdone itself, gathering an unrivaled collection of...
1 Session(s)