Roleplaying :: Dungeons & Dragons (5e)
Rated PG :: Runes, sky, and viscera have revealed their secrets: all signs and portents indicate a time of madness, death, and despair. The Councils Black, Gray, and White are in agreement: the festering weed of Murkillor’s evil must be ripped out by the root. Wardens and Warded are dispatched to Murkillor’s lair to deal with the Wraithking or die trying. Rules taught as we play, all materials including pregenerated characters provided.
Game Experience Level
Beginner
Game Society
Not part of a gaming society
Game Master
Joseph Wolf
| Friday August 30 3:00 pm to 6:00 pm | Stairs Foyer (Tables 1-4) :: Table 1 |
This slot will be used to make a table for players that missed an earlier round. We will be...
1 Session(s)
The sewers beneath Mulmaster have always been dangerous, with countless stories of brigands,...
1 Session(s)
Level 5-9 using Pathfinder Society 1st edition rules.
1 Session(s)