 
                			Roleplaying :: Dungeons & Dragons (5e)
Rated PG :: The ruined wizard tower in the Marsh of Chelimber may hold a clue to defeating the superintelligent hill giant, Bad Fruul, and prevent him troubling the town of Parnast. To find the tower, adventurers must overcome the watery magic of the fetid marsh and discover or clear a route to the ruins of a previously lost tower.
        Game Experience Level
        Beginner
        Tier 1    
        Game Society
        D&D Adventurers League    
        Game Master
        Sloan Segura
    
| Thursday August 29 5:00 pm to 7:00 pm | Universities Grand Foyer (Tables 5-12) :: Table 8 | 
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