Roleplaying :: Dungeons & Dragons (5e)
Rated PG :: The ruined wizard tower in the Marsh of Chelimber may hold a clue to defeating the superintelligent hill giant, Bad Fruul, and prevent him troubling the town of Parnast. To find the tower, adventurers must overcome the watery magic of the fetid marsh and discover or clear a route to the ruins of a previously lost tower.
Game Experience Level
Beginner
Tier 1
Game Society
D&D Adventurers League
Game Master
Sloan Segura
| Thursday August 29 5:00 pm to 7:00 pm | Universities Grand Foyer (Tables 5-12) :: Table 8 |
Deep in the Marsh of Chelimber lie the ruins of a great wizard’s tower. SEER has received...
1 Session(s)
This event is a rare competitive Epic where players will play as pregenerated characters racing...
1 Session(s)
Whats up with all the weird dice in that Star Wars RPG game? Well, come find out. The 1.5 hour...
1 Session(s)