Roleplaying Game :: D20 (D&D 5E)
Rated G :: Deep in the Marsh of Chelimber lie the ruins of a great wizard’s tower. SEER has received intelligence, which she imparts via her emissary HSING, that deep beneath the tower’s ruins lie an old magic known as rune magic. This could be just what Parnast needs to resist the onslaught of Bad Fruul and his armies! Adventure for levels 1-4. Characters should be created by Adventurers League rules, available here: http://dndadventurersleague.org/. Pregenerated characters will be available.
Game Experience Level
Other Game Society: Adventurers League
|Saturday July 8 4:00 pm to 6:00 pm||Hydra Room RPGs (Marriott Ballroom A-E) :: D&D Table 4, D&D Table 5|
The crew of the USS Thomas Hayward (NCC-1720) has been dispatched to make a rescue of Federation...
Beginner's introduction to Call of Cthulhu.
Its the 1920s and your old old friend Mr Nott, ...
For years, the Most Solemn Order of the Silent Shroud has tended the dead at Valinghen...