Ever wonder why Jeremy Soule’s music draws you into the world of Morrowind, Oblivion, or Skyrim? Or why it feels so good to hear the bone-crushing sounds of your mortal enemies being vanquished? This presentation will give you some answers and some tips on creating your own soundscapes for your independent projects, whether it be for games, podcasts, or interactive boardgames! We will dive into the science of sound perception and learn how to immerse players into your imaginary world, cost-effective/free software (i.e., Audacity) to record and manipulate your own sound effects, and tips and tricks on finding and selecting the best music for your projects. This can also be considered as two separate 1-hour workshops, one for sound and one for music if necessary. This does not have to be a Dev Day talk but can be considered if desired by the admin.
Large Classroom