Professor | Cedarville University
George Landon is a Professor of Computer Science at Cedarville University where he teaches and coordinates the curriculum track in Video Game Engineering. He has performed research in 3D Scanning, Material Acquisition and Rendering, Games, and Machine Learning with funding from the National Science Foundation, the National Endowment for the Humanities, and, most recently, the Air Force Institute of Technology.
Always fascinated by games as a story-telling medium, George loves introducing new technology to game developers in ways that make it accessible to the broadest audience possible. He received a PhD in Computer Science with a focus in Computer Vision and Computer Graphics from the University of Kentucky.
Introduction to Rendering Pipelines for Games :: B235
George LandonFriday October 1, 2021 :: 11:00 am to 11:45 am